01
Pull a mystery.
Pick a launch pack when it lands. The challenge is sealed until the moment you open it.
Mystery packs for real life
One mystery challenge. One collectible. One reason to get out there. Your next story is inside.
What will you do?
Quest
accepted.
The challenge stays hidden until your pack is opened.
Scan after completion
Launch visual only. Pack photography is coming soon.
The pull
01
Easy, social, adventurous, or ridiculous. You do not know until you open it.
02
Characters, charms, patches, and tokens made to chase, trade, and show off.
03
Scan when the quest is done. The Side Quest story does not end at the reveal.
How it works
01
Pick a launch pack when it lands. The challenge is sealed until the moment you open it.
No rerolls
02
Take the nudge. Make the memory. The whole point is leaving the couch behind.
03
Complete the QR step, build your record, and keep an eye on what you have pulled.
Collect the unexpected
The quest gets you moving. The collectible gives you something to chase. Some are everywhere. A few are not.
Collect. Trade. Repeat.
Common
The start of a good story.
Uncommon
A little harder to find.
Rare
Worth telling people about.
Ultra Rare
For the committed quester.
Secret
You will know when you pull it.
The creator rule
Creators get an unopened Side Quest and one instruction: whatever you pull, you have 24 hours to complete.
The 24-hour challenge
Reveal it. Attempt it. Post the result. Challenge the group chat.
Real people. Real stories. No perfectly curated night required.
Launch packs
Limited drops ahead
Seasonal quests, city drops, after-dark pulls, and limited collectibles are on the way. Get ready to move fast.